Graphic Imaging I
Prerequisite: Studio in Art
This course is an introduction to design and computer-generated and computer-manipulated images. The student will have hands-on training using Industry Standard design software to draw, scan, alter, and reproduce images using the design principles and elements. Students will use industry standard procedures to produce professional quality projects and will gain the real life experience that businesses are looking for. This course will be taught in a computer lab for one double block every other day for the entire year, earning students one complete art credit. (1.0 credit)
Teacher: Dawn Alday Contact: email@example.com
Students’ grades will be based on:
- Tests (30%) – There will be a written format assessment at the end of each unit.
- Projects (45%) – There will be a design project at the end of each unit.
- Classwork (25%) – This includes following along during presentations as well as using work time appropriately.
I expect students to be ON TIME every day and be ready to participate. Respect and take care of our materials, equipment, and supplies. Be willing to try new things and solve problems in new and unique ways. And follow these three simple rules: Be safe. Don’t prevent me from teaching. Don’t prevent others from learning.
Unit 1: Designing for Communication
- Visual literacy, Graphic Design, the graphic design process, how designs communicate meaning. Creation of Opposing Sides Memes.
Unit 2: Raster Design Basics
- Overview of program layout, setting up a document, selections, cropping, creating layers, working with masks, basic photo corrections. Creation of Hidden Picture Design, Movie Poster, Hybrid Animal.
Unit 3: Color
- Color Wheel, color relationships, creating value with color, communicating meaning with color, Pop Art Movement. Creation of 16 Square Pop Art Design.
Unit 4: Imagery
- Raster Graphics v Vector Graphics, Visual Hierarchy, Visual Weight, Balance. Creation of Legacy Poster.
Unit 5: Type
- Typography, type and its effect on meaning, categories of type, characteristics of letterforms, type spacing, type on a path. Creation of Type Self-Portrait.
Unit 6: Principles of Graphic Design
- Proximity, Alignment, Repetition, Contrast. Creation of Menu.